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#4
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We used to have a simple formula that I think worked well.
I used to just multiply the number of players by 10, and that would be how many points would be available that week (ex. 10 players=100 pts. available). Then we gave a % of those points to the top finishers of the week (usually top 6). You can adjust # and % as you see fit but we did something like.... 1st=40% 2nd=25% 3rd=15% 4th=10% 5th=6th 6th=4% gl ![]() |
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