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TP Cash League-idea crapshoot
Alright. I don't expect this to fly out of the box, please hold laughter and mockery to a minimum because I've already talked to 5 buddies or so via AIM and they all love the idea of this cash game league and my preliminary scoring system (at least the CONCEPT of it).
The main idea is that we will try to reward people as poker does. Longterm success is great but there are short runs and downfalls as there will be with this scoring system. The contest should last 4 weeks and weeks will run Monday through Sunday. Points will be tallied every Monday afternoon. The idea is to reward people on how many hands they play multiplied by their winrate in pt bb/100. Now, you're thinking that these winrate multipliers will have to be adjusted by the limits you're playing, which happens in a certain way with this system. Weekly, the limits will not matter. Because people play much fewer hands on a weekly basis, variance should play in enough (I would think) to disregard the limits being played (assuming most will be playing 100nl-1000nl) up front. Here's a preliminary numbers system: Hands per limit 0000-1999 25 points 2000-3999 50 points 4000-5999 100 points 6000-7999 175 points 8000-9999 250 points 10000-12499 350 points 12500-14999 500 points 15000-17499 650 points 17500-19999 800 points 20000-22499 1000 points 22500-24999 1225 points 25000-27499 1450 points 27500-29999 1700 points 30000-34999 2000 points 35000-39999 2500 points 40000-49999 3250 points 50000+ 4500 points and these will be multiplied by BB/100 + - 0.0 - 0.49 0.50 0.45 0.5 - 0.99 0.58 0.40 1.0 - 1.49 0.65 0.35 1.5 - 1.99 0.72 0.30 2.0 - 2.49 0.80 0.25 2.5 - 2.99 0.88 0.20 3.0 - 3.49 0.95 0.10 3.5 - 3.99 1.00 0.05 4.0 - 4.49 1.10 0.00 4.5 - 4.99 1.20 -- 5.0 - 5.99 1.35 -- 6.0 - 6.99 1.50 -- 7.0 - 8.49 1.70 -- 8.5 - 9.99 1.90 -- 10.0+ 2.25 -- So, for example. This week I played 7291 hands of 400nl and my bb/100 was 2.19. I would take the 175 points of my amount of hands and multiply it by 0.80 (or 80%) for a score on that limit of 140 points. Scores will be recalculated and counted cumulatively, wiping clean every week so you could have a great week and earn a lot of points and the next you could run bad and not make much progress. Now, there will be bonuses at the end of the month based on things such as: Most hands played Best winrate over the entire month If maybe over 3 different limits your bb/100 was 5+ or something you would get a bonus # of hands played over certain limits Any other ideas you may have WHAT I THINK NEEDS ADJUSTED: How will we deal with different tables such as full ring, 6 max, and ESPECIALLY what do we do with HU? I figured maybe we could take all HU results and cut them down by 1/3 because they get so many more hands in an hour, but their variance is definitely higher so I am definitely open for suggestions. I want peoples input on these numbers and how we can tweak them to make the system better reward longevity and winrate but not destroy those who can't afford to put in the insane quantity of hours. What should the base bb/100 be? I chose 3.5-4.0 but this is definitely negociable. If theres enough interest we would split this into two leagues, middle stakes and high stakes, but I doubt that happens especially right away. I really want to know you guys' feedback on how we can tweak these numbers. I intend on putting up anywhere from 600$-1000$ of my own money as a bonus to try and generate spin/talk/get people to come over here and be a part of our community. Please help me with this if you think you have some good ideas/plans/comments/suggestions/anything at all. PS/Disclaimer: I didn't really critique this/reread the message much before submitting, please don't get too frustrated with typos, english errors, and blatant stupidity. |
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