Great post.  Just fixing a very small (but important) typo above. 
  
Now my question: What if villain loosens up his calling range not to 100%, as you suggested, but say to 50%?  What does that do to the numbers?  I'll even increase your win % to 40%, since villain is calling with a much wider range than before. 
  
He folds you win = 3650 * .5 = 1825 
He calls you lost = 0 * .2 = 0.00 
He calls, you win = 6800 * .2 = 3400 
  
EV(shove) = 5225 
EV(fold) = 3250.00 
  
As you said, intuatively, you would think calling with a wider range (but not ATC) would be better, but the math says otherwise.  That's awesome.
		 
		
		
		
		
		
		
			
		
		
		
		
		
			
			
			
			
			
			
			
			
			
			
				
			
			
			
		 
	
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